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Community

Skills built and shared by the open-source community. Security tools, frameworks, and more.

Skills 55
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Whisper Audio Transcription

Transcribe audio and video files to text using OpenAI Whisper. Generates accurate transcripts with timestamps, speaker diarization, and subtitle files (SRT/VTT) in 99+ languages.

Community 4.7K
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transcription audio whisper
mkdir -p ~/.claude/skills/whisper-transcription && curl -fsSL https://raw.githubusercontent.com/Jeffallan/claude-skills/HEAD/skills/python-pro/SKILL.md -o ~/.claude/skills/whisper-transcription/SKILL.md
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FFmpeg Video Processing

Automate video processing with FFmpeg commands. Generates complex filter chains for transcoding, trimming, concatenating, adding subtitles, extracting audio, creating thumbnails, and batch-processing video files.

Community 3.9K
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ffmpeg video multimedia
mkdir -p ~/.claude/skills/ffmpeg-video && curl -fsSL https://raw.githubusercontent.com/ComposioHQ/awesome-claude-skills/HEAD/video-downloader/SKILL.md -o ~/.claude/skills/ffmpeg-video/SKILL.md
⚙️ Engineering
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React Native Expert

Build cross-platform mobile apps with React Native using the New Architecture (Fabric, JSI, TurboModules). Generates components, navigation flows, native modules, and performance-optimized patterns.

Community 3.4K
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react-native mobile ios
mkdir -p ~/.claude/skills/react-native-expert && curl -fsSL https://raw.githubusercontent.com/Jeffallan/claude-skills/HEAD/skills/react-native-expert/SKILL.md -o ~/.claude/skills/react-native-expert/SKILL.md
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Three.js & WebGL

Build interactive 3D web experiences with Three.js. Set up scenes, cameras, meshes, materials, lights, and animations; handle textures and loaders; and optimize WebGL/WebGPU rendering for product configurators, data viz, and immersive sites.

freshtechbro 2.4K
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threejs webgl 3d
mkdir -p ~/.claude/skills/threejs-webgl && curl -fsSL https://raw.githubusercontent.com/freshtechbro/claudedesignskills/HEAD/.claude/skills/threejs-webgl/SKILL.md -o ~/.claude/skills/threejs-webgl/SKILL.md
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Game Developer (Unity & Unreal)

Build game systems in Unity and Unreal Engine. Implement ECS architecture, configure physics and colliders, set up multiplayer with lag compensation, write shaders, optimize to 60+ FPS, and apply patterns like object pooling and state machines.

Jeffallan 2.2K
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gamedev unity unreal
mkdir -p ~/.claude/skills/game-developer && curl -fsSL https://raw.githubusercontent.com/Jeffallan/claude-skills/HEAD/skills/game-developer/SKILL.md -o ~/.claude/skills/game-developer/SKILL.md
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Phaser.js Browser Games

Build HTML5 browser games with Phaser.js. Generates game scenes, sprite animations, physics bodies, tilemap levels, particle effects, and audio management for Canvas and WebGL games.

Phaser 1.9K
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phaser game-dev html5
mkdir -p ~/.claude/skills/phaser-browser-games && curl -fsSL https://raw.githubusercontent.com/Jeffallan/claude-skills/HEAD/skills/game-developer/SKILL.md -o ~/.claude/skills/phaser-browser-games/SKILL.md
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WebAssembly Patterns

Ship near-native performance to the browser, serverless, and the edge with WebAssembly. Covers Rust, Go, and C++ toolchains (wasm-pack, TinyGo, Emscripten), JS interop, memory layout, and when WASM actually beats plain JavaScript.

diegosouzapw 1.9K
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webassembly wasm rust
mkdir -p ~/.claude/skills/webassembly-patterns && curl -fsSL https://raw.githubusercontent.com/diegosouzapw/awesome-omni-skill/HEAD/skills/backend/webassembly-patterns/SKILL.md -o ~/.claude/skills/webassembly-patterns/SKILL.md
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Foundry & Solidity

Develop and test Solidity smart contracts with the Foundry toolkit. Write Forge tests, deploy with scripts, and debug using Cast and Anvil. Triggers on forge/cast/anvil commands and files like foundry.toml, *.t.sol, and *.s.sol.

tenequm 1.7K
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foundry solidity ethereum
mkdir -p ~/.claude/skills/foundry-solidity && curl -fsSL https://raw.githubusercontent.com/tenequm/skills/HEAD/skills/foundry-solidity/SKILL.md -o ~/.claude/skills/foundry-solidity/SKILL.md
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Embedded Systems & Firmware

Write firmware for microcontrollers and RTOS applications. Configure peripherals, write interrupt handlers, implement DMA transfers, debug timing issues, and optimize power consumption for STM32, ESP32, FreeRTOS, and bare-metal targets.

Jeffallan 1.5K
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embedded firmware iot
mkdir -p ~/.claude/skills/embedded-systems && curl -fsSL https://raw.githubusercontent.com/Jeffallan/claude-skills/HEAD/skills/embedded-systems/SKILL.md -o ~/.claude/skills/embedded-systems/SKILL.md
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C++ on the Web (Emscripten)

Compile C and C++ to WebAssembly for the modern web with Emscripten. Port existing native libraries, expose clean JS bindings, manage the heap, and ship high-performance C++ components that run in the browser. Sourced from Google Chrome's modern web guidance.

GoogleChrome 1.4K
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cpp emscripten webassembly
mkdir -p ~/.claude/skills/cpp-on-the-web && curl -fsSL https://raw.githubusercontent.com/GoogleChrome/modern-web-guidance-src/HEAD/skills-src/cpp-on-the-web/SKILL.md -o ~/.claude/skills/cpp-on-the-web/SKILL.md
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Tauri Desktop Apps

Scaffold and build cross-platform desktop apps with Tauri v2. Sets up an opinionated core plus opt-in modules — CLI+MCP, SQLite, tray and auto-updater, release/preflight, and a Swift sidecar — on top of the official create-tauri-app boilerplate.

glebis 1.3K
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tauri desktop rust
mkdir -p ~/.claude/skills/init-tauri-app && curl -fsSL https://raw.githubusercontent.com/glebis/claude-skills/HEAD/init-tauri-app/SKILL.md -o ~/.claude/skills/init-tauri-app/SKILL.md
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Arbitrum dApp Builder

Build full-stack dApps on Arbitrum with Stylus (Rust) and/or Solidity. Covers local devnode setup, contract development and testing, deployment to Arbitrum, and React frontend integration with viem. An opinionated, end-to-end guide for shipping on L2.

hummusonrails 1.2K
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arbitrum blockchain solidity
mkdir -p ~/.claude/skills/arbitrum-dapp && curl -fsSL https://raw.githubusercontent.com/hummusonrails/arbitrum-dapp-skill/HEAD/SKILL.md -o ~/.claude/skills/arbitrum-dapp/SKILL.md
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Three.js Scenes & Shaders

Build production-quality vanilla Three.js scenes (no R3F) — voxel worlds, procedural geometry, instancing/BatchedMesh, particle systems, and GLSL shader effects (bloom, god rays, depth of field, glitch). Includes EffectComposer post-processing and draw-call optimization.

tuomashatakka 1.1K
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threejs glsl shaders
mkdir -p ~/.claude/skills/threejs-scenes && curl -fsSL https://raw.githubusercontent.com/tuomashatakka/threejs-scenes-skill/HEAD/skill/SKILL.md -o ~/.claude/skills/threejs-scenes/SKILL.md
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Web Game Development

Design, optimize, and deploy modern browser-based games and game-like web apps. Step-by-step guidance on game loops, input, rendering choices, asset pipelines, and shipping playable builds to the web.

Loxia-ai 900
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gamedev browser canvas
mkdir -p ~/.claude/skills/web-game-dev && curl -fsSL https://raw.githubusercontent.com/Loxia-ai/onbuzz-community/HEAD/skills/web-game-dev/skill.md -o ~/.claude/skills/web-game-dev/SKILL.md
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