Game Developer (Unity & Unreal)
Build game systems in Unity and Unreal Engine. Implement ECS architecture, configure physics and colliders, set up multiplayer with lag compensation, write shaders, optimize to 60+ FPS, and apply patterns like object pooling and state machines.
mkdir -p ~/.claude/skills/game-developer && curl -fsSL https://raw.githubusercontent.com/Jeffallan/claude-skills/HEAD/skills/game-developer/SKILL.md -o ~/.claude/skills/game-developer/SKILL.md